Ubisoft loves Personal Computer gaming, and if we were Pinocchio, my nose would have only skewered my monitor. Of march I?m kidding, but more and more, it seems similar to Ubisoft saves all their delays is to Personal Computer versions of their games.
This ultimate check comes to us kindness of Driver: San Francisco, that releases currently for Xbox 360 and PlayStation 3, but will be on its way to PCs in only 3 partial weeks. To be fair, this check was explained not long ago in an Ubisoft talk with Eurogamer as the ?natural? loiter time between finishing the diversion ethics and getting it to the subdepartment accountable for Personal Computer optimization.
Of course, this wouldn?t have anything to do with Ubisoft?s barbarous DRM, that mysteriously seems to keep gathering up in games that ?shouldn?t? have it.
At least, in this instance, Ubisoft?s already simplified that this specific brand of everyone?s preferred DRM will need online activation, but only during the program?s launch.
A tiny benefaction and unquestionably not sufficient to make up is to sick will engendered by new problems with other Ubisoft title, From Dust, but it does bring up this question: Just what does Ubisoft have to do to earn belligerent with gamers?
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